more floating point sensitivity in 3.5.0?

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more floating point sensitivity in 3.5.0?

hi all, in the past two days, i've found two places in unrelated code where
i needed to substitute something like

    `x == y`



to fix problems that started occurring in 3.5.0 on windows.  the release
news[1] makes one mention of floating points, but i'm not sure it's
related.  the fixes aren't hard, so it'll be the first place i look if
other code seems to not work.

just curious if anyone's experiencing similar issues?  thanks!


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